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	<title>Video games &#187; 4116</title>
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	<description>Video games from Yahoo!</description>
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		<title>Sony on Missing MAG Reviews the Day Before its Release 
    (PC World)</title>
		<link>http://www.pahouston.com/sony-on-missing-mag-reviews-the-day-before-its-release-pc-world/</link>
		<comments>http://www.pahouston.com/sony-on-missing-mag-reviews-the-day-before-its-release-pc-world/#comments</comments>
		<pubDate>Mon, 25 Jan 2010 19:45:00 +0000</pubDate>
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				<category><![CDATA[4116]]></category>

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		<description><![CDATA[PC World - Hey Sony, kudos for getting it right with your upcoming PS3-exclusive MAG and avoiding the usual, generally dubious review exclusives. After all, you're about to release a massively-multiplayer shooter tomorrow that supports--and by your own estimates, practically demands--up to 256 players simultaneously. Original post by PC World and software by Elliott Back]]></description>
			<content:encoded><![CDATA[<p>PC World - Hey Sony, kudos for getting it right with your upcoming PS3-exclusive MAG and avoiding the usual, generally dubious review exclusives. After all, you're about to release a massively-multiplayer shooter tomorrow that supports--and by your own estimates, practically demands--up to 256 players simultaneously.
<p>Original post by <em><noindex><a href="http://us.rd.yahoo.com/dailynews/rss/videogames/*http://news.yahoo.com/s/pcworld/20100125/tc_pcworld/sonyonmissingmagreviewsthedaybeforeitsrelease" title="">PC World</a></noindex></em> and <em>software</em> by <noindex><a href="http://elliottback.com">Elliott Back</a></noindex></p>
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		<title>Money for Nothing? Virtual Goods Market Takes off 
    (PC World)</title>
		<link>http://www.pahouston.com/money-for-nothing-virtual-goods-market-takes-off-pc-world/</link>
		<comments>http://www.pahouston.com/money-for-nothing-virtual-goods-market-takes-off-pc-world/#comments</comments>
		<pubDate>Fri, 08 Jan 2010 20:40:17 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[4116]]></category>

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		<description><![CDATA[PC World - Social networking and multiplayer online games are fueling dramatic growth in hard cash earned from goods that exist only in the world of online make-believe, according to companies in that market gathered at the Consumer Electronics Show in Las Vegas. Original post by PC World and software by Elliott Back]]></description>
			<content:encoded><![CDATA[<p>PC World - Social networking and multiplayer online games are fueling dramatic growth in hard cash earned from goods that exist only in the world of online make-believe, according to companies in that market gathered at the Consumer Electronics Show in Las Vegas.
<p>Original post by <em><noindex><a href="http://us.rd.yahoo.com/dailynews/rss/videogames/*http://news.yahoo.com/s/pcworld/20100108/tc_pcworld/moneyfornothingvirtualgoodsmarkettakesoff" title="">PC World</a></noindex></em> and <em>software</em> by <noindex><a href="http://elliottback.com">Elliott Back</a></noindex></p>
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